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jami-client-macos

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  • kkostiuk's avatar
    Kateryna Kostiuk authored
    Change-Id: I22c33ddd89658a28b9bcbd628f37f55a74f013ab
    13c06e5a
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    Jami for macOS


    This is the official Mac port of Jami.

    For more information about the ring project, see the following:

    App CI Packaging
    Download from jami.net Build Status Build Status

    Requirements

    • Jami daemon
    • libRingClient (Qt5 version)
    • Qt5 Core
    • Cocoa framework

    Build instructions

    Build Sparkle framework (optional)

    Jami can ship with the Sparkle framework to allow automatic app updates. This can be disabled for your custom build by specifying -DENABLE_SPARKLE=false in the cmake phase.

    1. cd sparkle/
    2. git submodule update
    3. cd Sparkle/
    4. make release
    5. A Finder window will popup in the directory where Sparkle has been built. Copy-paste the Sparkle.framework in sparkle/ in our project, or in /Library/Frameworks on your system.

    Build Client

    1. mkdir build && cd build

    2. export CMAKE_PREFIX_PATH=<dir_to_qt5>

    Now generate an Xcode project with CMake: 3. cmake ../ -DCMAKE_INSTALL_PREFIX=<libringclient_install_path> -G Xcode 4. open Ring.xcodeproj/ 5. Build and run it from Xcode. You can also generate the final Ring.app bundle.

    You can also build it from the command line:

    1. cmake ../ -DCMAKE_INSTALL_PREFIX=<libringclient_install_path>
    2. make
    3. open Ring.app/

    If you want to create the final app (self-containing .dmg):

    1. make install
    2. cpack -G DragNDrop Ring

    Notes:

    By default the client version is specified in CMakeLists.txt but it can be overriden by specifying -DRING_VERSION=<num> in the cmake command line.

    You can specify a custom ringtone folder containing audio files (only) with -DRINGTONE_DIR option

    Debugging

    For now, the build type of the client is "Debug" by default, however it is useful to also have the debug symbols of libRingClient. To do this, specify this when compiling libRingClient with '-DCMAKE_BUILD_TYPE=Debug' in the cmake options.