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mainwindow.ui

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    instancemanager.cpp 2.77 KiB
    /****************************************************************************
     *    Copyright (C) 2009-2021 Savoir-faire Linux Inc.                          *
     *   Authors : Alexandre Lision alexandre.lision@savoirfairelinux.com       *
     *   Author : Alexandre Lision <alexandre.lision@savoirfairelinux.com>      *
     *                                                                          *
     *   This library is free software; you can redistribute it and/or          *
     *   modify it under the terms of the GNU Lesser General Public             *
     *   License as published by the Free Software Foundation; either           *
     *   version 2.1 of the License, or (at your option) any later version.     *
     *                                                                          *
     *   This library is distributed in the hope that it will be useful,        *
     *   but WITHOUT ANY WARRANTY; without even the implied warranty of         *
     *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU      *
     *   Lesser General Public License for more details.                        *
     *                                                                          *
     *   You should have received a copy of the GNU General Public License      *
     *   along with this program.  If not, see <http://www.gnu.org/licenses/>.  *
     ***************************************************************************/
    
    #include "instancemanager_wrap.h"
    #include "callmanager.h"
    #include "presencemanager.h"
    #include "configurationmanager.h"
    #ifdef ENABLE_VIDEO
    #include "videomanager.h"
    #endif // ENABLE_VIDEO
    
    static int ringFlags = 0;
    
    InstanceManagerInterface::InstanceManagerInterface(bool muteDring)
    {
        using namespace std::placeholders;
    
        using std::bind;
        using DRing::exportable_callback;
        using DRing::CallSignal;
        using DRing::ConfigurationSignal;
        using DRing::PresenceSignal;
        using DRing::DataTransferSignal;
    
    #ifdef ENABLE_VIDEO
        using DRing::VideoSignal;
    #endif
    
    #ifndef MUTE_DRING
        if (!muteDring) {
            ringFlags |= DRing::DRING_FLAG_DEBUG;
            ringFlags |= DRing::DRING_FLAG_CONSOLE_LOG;
        }
    #endif
    
        DRing::init(static_cast<DRing::InitFlag>(ringFlags));
    
        registerSignalHandlers(CallManager::instance().callHandlers);
        registerSignalHandlers(ConfigurationManager::instance().confHandlers);
        registerSignalHandlers(PresenceManager::instance().presHandlers);
        registerSignalHandlers(ConfigurationManager::instance().dataXferHandlers);
    #ifdef ENABLE_VIDEO
        registerSignalHandlers(VideoManager::instance().videoHandlers);
    #endif
    
        if (!DRing::start())
            printf("Error initializing daemon\n");
        else
            printf("Daemon is running\n");
    }
    
    InstanceManagerInterface::~InstanceManagerInterface() {}
    
    bool
    InstanceManagerInterface::isConnected()
    {
        return true;
    }