diff --git a/sflphone-common/src/audio/audiortp/AudioRtpSession.h b/sflphone-common/src/audio/audiortp/AudioRtpSession.h index d3e5981e3ef4d70ff5d1d39e95b7cf106ab8ce27..221ce297d4c37996abdecde9d4a03252487140b8 100644 --- a/sflphone-common/src/audio/audiortp/AudioRtpSession.h +++ b/sflphone-common/src/audio/audiortp/AudioRtpSession.h @@ -310,30 +310,17 @@ namespace sfl { assert(_audiocodec); assert(_audiolayer); - _debug("AudioRtpSession::processDataEncode %s\n", _ca->getCallId().c_str()); - int _mainBufferSampleRate = _audiolayer->getMainBuffer()->getInternalSamplingRate(); - _debug(" _mainBufferSampleRate %i\n", _mainBufferSampleRate); - - _debug(" converterSamplingRate %i\n", converterSamplingRate); - - _debug(" _audiocodec->getFrameSize() %i, _audiocodec->getClockRate() %i\n", _audiocodec->getFrameSize(), _audiocodec->getClockRate()); - // compute codec framesize in ms float fixed_codec_framesize = computeCodecFrameSize (_audiocodec->getFrameSize(), _audiocodec->getClockRate()); - _debug(" fixed_codec_framesize %f\n", fixed_codec_framesize); // compute nb of byte to get coresponding to 20 ms at audio layer frame size (44.1 khz) int maxBytesToGet = computeNbByteAudioLayer (fixed_codec_framesize); - _debug(" maxBytesToGet %i\n", maxBytesToGet); - // available bytes inside ringbuffer int availBytesFromMic = _audiolayer->getMainBuffer()->availForGet(_ca->getCallId()); - _debug(" availBytesFromMic %i\n", availBytesFromMic); - // set available byte to maxByteToGet int bytesAvail = (availBytesFromMic < maxBytesToGet) ? availBytesFromMic : maxBytesToGet; @@ -343,8 +330,6 @@ namespace sfl { // Get bytes from micRingBuffer to data_from_mic int nbSample = _audiolayer->getMainBuffer()->getData(_micData , bytesAvail, 100, _ca->getCallId()) / sizeof (SFLDataFormat); - _debug(" nbSample %i\n", nbSample); - // nb bytes to be sent over RTP int compSize = 0; @@ -356,8 +341,6 @@ namespace sfl { compSize = _audiocodec->codecEncode (_micDataEncoded, _micDataConverted, nbSample*sizeof (int16)); - _debug(" nbSample(in resampling block) %i\n", nbSample); - } else { // no resampling required compSize = _audiocodec->codecEncode (_micDataEncoded, _micData, nbSample*sizeof (int16)); @@ -370,8 +353,6 @@ namespace sfl { void AudioRtpSession<D>::processDataDecode(unsigned char * spkrData, unsigned int size, int& countTime) { - _debug("AudioRtpSession::processDataDecode %s\n", _ca->getCallId().c_str()); - if (_audiocodec != NULL) { @@ -383,10 +364,6 @@ namespace sfl { // buffer _receiveDataDecoded ----> short int or int16, coded on 2 bytes int nbSample = expandedSize / sizeof (SFLDataFormat); - _debug(" nbSample %i\n", nbSample); - - _debug(" _mainBufferSampleRate %i\n", _mainBufferSampleRate); - // test if resampling is required if (_audiocodec->getClockRate() != _mainBufferSampleRate) { @@ -398,8 +375,6 @@ namespace sfl { // Store the number of samples for recording _nSamplesSpkr = nbSample; - _debug(" nbSample (in resampling block) %i\n", nbSample); - // put data in audio layer, size in byte _audiolayer->getMainBuffer()->putData (_spkrDataConverted, nbSample * sizeof (SFLDataFormat), 100, _ca->getCallId());