From bb1a13a0be303f86a0054935a44abd0601917e3f Mon Sep 17 00:00:00 2001
From: Alexandre Savard <alexandresavard@alexandresavard-desktop.(none)>
Date: Fri, 19 Mar 2010 16:09:18 -0400
Subject: [PATCH] [#3052] Use Celt 32000 with 320 frame size

---
 sflphone-common/src/audio/codecs/celtcodec.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/sflphone-common/src/audio/codecs/celtcodec.cpp b/sflphone-common/src/audio/codecs/celtcodec.cpp
index f68fce2057..ad7a4eac10 100644
--- a/sflphone-common/src/audio/codecs/celtcodec.cpp
+++ b/sflphone-common/src/audio/codecs/celtcodec.cpp
@@ -29,7 +29,7 @@ class Celt : public AudioCodec
         Celt (int payload=0)	: AudioCodec (payload, "celt") {
 
             _clockRate = 32000;
-            _frameSize = 512;  // fixed frameSize, TODO: support variable size from 64 to 512
+            _frameSize = 320;  // fixed frameSize, TODO: support variable size from 64 to 512
             _channel = 1;
             _bitrate = 0;
             _bandwidth = 0;
-- 
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