SHMRenderer fix storage
Avoid to do
if (renderer_->useDirectRenderer()) {
buffer_ = std::move(frame_.storage);
} else {
// TODO remove this path. storage should work everywhere
buffer_.resize(size);
std::move(frame_.ptr, frame_.ptr + size, buffer_.begin());
}
[UPDATE] Fixed by https://review.jami.net/q/topic:qvideosink