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animationhelpers.h

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  • Sébastien Blin's avatar
    Sébastien Blin authored and Adrien Béraud committed
    Change-Id: I1579fd8e6d77eb67b322ef22dedf0a1c8e6f1734
    68abac99
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    animationhelpers.h 2.31 KiB
    /***************************************************************************
     * Copyright (C) 2019-2019 by Savoir-faire Linux                                *
     * Author: Andreas Traczyk <andreas.traczyk@savoirfairelinux.com>          *
     *                                                                         *
     * This program is free software; you can redistribute it and/or modify    *
     * it under the terms of the GNU General Public License as published by    *
     * the Free Software Foundation; either version 3 of the License, or       *
     * (at your option) any later version.                                     *
     *                                                                         *
     * This program is distributed in the hope that it will be useful,         *
     * but WITHOUT ANY WARRANTY; without even the implied warranty of          *
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the           *
     * GNU General Public License for more details.                            *
     *                                                                         *
     * You should have received a copy of the GNU General Public License       *
     * along with this program.  If not, see <http://www.gnu.org/licenses/>.   *
     **************************************************************************/
    
    #pragma once
    
    #include <QWidget>
    #include <QPropertyAnimation>
    #include <QGraphicsOpacityEffect>
    #include <QMovie>
    
    class OpacityAnimation : public QObject
    {
        Q_OBJECT
    public:
        explicit OpacityAnimation(QWidget* target, QObject* parent = nullptr);
        ~OpacityAnimation();
    
        void setFPS(const int& fps);
        void setFrameTime(const int& milliseconds);
        void setDuration(const int& milliseconds);
        void setStartValue(const double& value);
        void setEndValue(const double& value);
    
        void start();
        void stop();
    
    private slots:
        void updateAnimation();
    
    private:
        QGraphicsOpacityEffect* effect_;
        double value_;
    
        QWidget* target_;
        QTimer* timer_;
        int frameTime_;
        double t_;
        int duration_;
    
        double startValue_;
        double endValue_;
    };
    
    namespace Ui {
    class AnimatedOverlay;
    }
    
    class AnimatedOverlay : public QWidget
    {
        Q_OBJECT
    public:
        explicit AnimatedOverlay(QColor color, QWidget* parent = 0);
        ~AnimatedOverlay();
    
    private:
        Ui::AnimatedOverlay* ui;
    
        OpacityAnimation* oa_;
    };