/*************************************************************************** * Copyright (C) 2015-2016 by Savoir-faire Linux * * Author: Edric Ladent Milaret * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * **************************************************************************/ #pragma once #include #include #include #include #include #include #include #include "person.h" #include "collectioninterface.h" #include "contactmethod.h" #include "phonedirectorymodel.h" class WindowsContactBackend : public CollectionInterface { public: explicit WindowsContactBackend(CollectionMediator* mediator, CollectionInterface* parent = nullptr); virtual ~WindowsContactBackend(); virtual bool load() override; virtual bool reload() override; virtual bool clear() override; virtual QString name () const override; virtual QString category () const override; virtual bool isEnabled() const override; virtual QByteArray id () const override; virtual FlagPack supportedFeatures() const override; private: bool loadRun(); private: CollectionMediator* mediator_; constexpr static int sizePhoto_ = 50; QFileSystemWatcher* watcher_; private: bool getPersonFromContactFile(const QDir &contactDir, const QString& contactFileName); }; class WindowsContactEditor : public CollectionEditor { public: WindowsContactEditor(CollectionMediator* m, WindowsContactBackend* parent); ~WindowsContactEditor(); virtual bool save ( const Person* item ) override; virtual bool remove ( const Person* item ) override; virtual bool edit ( Person* item ) override; virtual bool addNew ( Person* item ) override; virtual bool addExisting( const Person* item ) override; private: virtual QVector items() const override; QVector items_; WindowsContactBackend* collection_; };