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call.cpp 4.02 KiB
/*
* Copyright (C) 2004-2006 Savoir-Faire Linux inc.
* Author: Yan Morin <yan.morin@savoirfairelinux.com>
* Author : Laurielle Lea <laurielle.lea@savoirfairelinux.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "call.h"
#include "manager.h"
Call::Call (const CallID& id, Call::CallType type)
: _callMutex()
, _audioStarted (false)
, _localIPAddress ("")
, _localAudioPort (0)
, _localExternalAudioPort (0)
, _id (id)
, _type (type)
, _connectionState (Call::Disconnected)
, _callState (Call::Inactive)
, _callConfig (Call::Classic)
, _peerName()
, _peerNumber()
{
FILE_TYPE fileType = FILE_WAV;
SOUND_FORMAT soundFormat = INT16;
recAudio.setRecordingOption (fileType,soundFormat,44100, Manager::instance().getConfigString (AUDIO, RECORD_PATH),id);
}
Call::~Call()
{
if (recAudio.isOpenFile()) {
recAudio.closeFile();
}
}
void
Call::setConnectionState (ConnectionState state)
{
ost::MutexLock m (_callMutex);
_connectionState = state;
}
Call::ConnectionState
Call::getConnectionState()
{
ost::MutexLock m (_callMutex);
return _connectionState;
}
void
Call::setState (CallState state)
{
ost::MutexLock m (_callMutex);
_callState = state;
}
Call::CallState
Call::getState()
{
ost::MutexLock m (_callMutex);
return _callState;
}
std::string
Call::getStateStr ()
{
CallState state = getState();
ConnectionState connection = getConnectionState ();
CallType type = _type;
std::string state_str;
switch (state) {
case Active:
switch (connection) {
case Ringing:
(type == Incoming) ? state_str = "INCOMING":state_str = "RINGING";
break;
case Connected:
state_str = "CURRENT";
break;
default:
state_str = "CURRENT";
break;
}
break;
case Hold:
state_str = "HOLD";
break;
case Busy:
state_str = "BUSY";
break;
case Inactive:
switch (connection) {
case Ringing:
(type == Incoming) ? state_str = "INCOMING":state_str = "RINGING";
break;
case Connected:
state_str = "CURRENT";
break;
default:
state_str = "INACTIVE";
break;
}
break;
case Refused:
case Error:
default:
state_str = "FAILURE";
break;
}
return state_str;
}
const std::string&
Call::getLocalIp()
{
ost::MutexLock m (_callMutex);
return _localIPAddress;
}
unsigned int
Call::getLocalAudioPort()
{
ost::MutexLock m (_callMutex);
return _localAudioPort;
}
void
Call::setAudioStart (bool start)
{
ost::MutexLock m (_callMutex);
_audioStarted = start;
}
bool
Call::isAudioStarted()
{
ost::MutexLock m (_callMutex);
return _audioStarted;
}
void
Call::setRecording()
{
recAudio.setRecording();
}
void
Call::initRecFileName()
{
recAudio.initFileName (_peerNumber);
}
void
Call::stopRecording()
{
recAudio.stopRecording();
}
bool
Call::isRecording()
{
return recAudio.isRecording();
}