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We do not need to verify if an app instance already running on macOS, because it is done by default. Moreover, it causes a crash on the macOS app with enabled hardened runtime. Gitlab: #578 Change-Id: Ic8aa6a136d394372890ed4010f4a3c7ffa8e9233
We do not need to verify if an app instance already running on macOS, because it is done by default. Moreover, it causes a crash on the macOS app with enabled hardened runtime. Gitlab: #578 Change-Id: Ic8aa6a136d394372890ed4010f4a3c7ffa8e9233
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instancemanager.cpp 6.66 KiB
/*
* Copyright (C) 2019-2022 Savoir-faire Linux Inc.
* Author: Andreas Traczyk <andreas.traczyk@savoirfairelinux.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "instancemanager.h"
#include "mainapplication.h"
#include <QCryptographicHash>
#include <QLocalSocket>
#include <QLocalServer>
#include <QSharedMemory>
#include <QSystemSemaphore>
static QString
generateKeyHash(const QString& key, const QString& salt)
{
QByteArray data;
data.append(key.toUtf8());
data.append(salt.toUtf8());
data = QCryptographicHash::hash(data, QCryptographicHash::Sha1).toHex();
return data;
}
class InstanceManager::Impl : public QObject
{
Q_OBJECT
Q_DISABLE_COPY(Impl)
public:
Impl(const QString& key, MainApplication* mainApp)
: QObject(nullptr)
, mainAppInstance_(mainApp)
, key_(key)
, memLockKey_(generateKeyHash(key, "_memLockKey"))
, sharedmemKey_(generateKeyHash(key, "_sharedmemKey"))
, sharedMem_(sharedmemKey_)
, memLock_(memLockKey_, 1)
{}
~Impl() = default;
bool tryToRun(const QByteArray& startUri)
{
if (isAnotherRunning()) {
// This is a secondary instance, connect to the primary
// instance to trigger a restore then die.
if (connectToLocal()) {
// Okay we connected. Send the start uri if not empty.
if (startUri.size()) {
qDebug() << "Sending start URI to secondary instance." << startUri;
socket_->write(startUri);
socket_->waitForBytesWritten();
}
// Now this instance can die.
return false;
}
// If not connected, this means that the server doesn't exist
// and the app can be relaunched (can be the case after a client crash or Ctrl+C)
}
memLock_.acquire();
const bool result = sharedMem_.create(sizeof(quint64));
memLock_.release();
if (!result) {
release();
return false;
}
// This is the primary instance,
// listen for subsequent instances.
QLocalServer::removeServer(key_);
server_ = new QLocalServer();
server_->setSocketOptions(QLocalServer::UserAccessOption);
server_->listen(key_);
QObject::connect(server_,
&QLocalServer::newConnection,
this,
&Impl::handleIncomingConnection);
return true;
};
void tryToKill()
{
if (!isAnotherRunning()) {
return;
}
// This is a secondary instance, connect to the primary
// instance to trigger a termination then fail.
if (!connectToLocal()) {
return;
}
socket_->write(terminateSeq_);
socket_->waitForBytesWritten();
};
void release()
{
memLock_.acquire();
if (sharedMem_.isAttached())
sharedMem_.detach();
memLock_.release();
};
private Q_SLOTS:
bool connectToLocal()
{
if (!socket_)
socket_ = new QLocalSocket();
if (!socket_)
return false;
if (socket_->state() == QLocalSocket::UnconnectedState
|| socket_->state() == QLocalSocket::ClosingState) {
socket_->connectToServer(key_);
}
if (socket_->state() == QLocalSocket::ConnectingState) {
socket_->waitForConnected(connectionTimeoutMs_);
}
return socket_->state() == QLocalSocket::ConnectedState;
}
void handleIncomingConnection()
{
connection_ = new QLocalSocket(this);
connection_ = server_->nextPendingConnection();
connect(connection_, &QLocalSocket::readyRead, this, [this] {
QLocalSocket* clientSocket = (QLocalSocket*) sender();
QByteArray recievedData;
recievedData = clientSocket->readAll();
if (recievedData == terminateSeq_) {
qWarning() << "Received terminate signal.";
mainAppInstance_->quit();
} else {
qDebug() << "Received start URI:" << recievedData;
auto startUri = QString::fromLatin1(recievedData);
mainAppInstance_->handleUriAction(startUri);
}
});
// Restore primary instance
qDebug() << "Received wake-up from secondary instance.";
mainAppInstance_->restoreApp();
};
private:
MainApplication* mainAppInstance_;
const QString key_;
const QString memLockKey_;
const QString sharedmemKey_;
QSharedMemory sharedMem_;
QSystemSemaphore memLock_;
QLocalSocket* socket_ {nullptr};
QLocalServer* server_ {nullptr};
QLocalSocket* connection_ {nullptr};
const int connectionTimeoutMs_ {2000};
const QByteArray terminateSeq_ {QByteArrayLiteral("\xde\xad\xbe\xef")};
bool isAnotherRunning()
{
if (sharedMem_.isAttached())
return false;
memLock_.acquire();
const bool isRunning = sharedMem_.attach();
if (isRunning)
sharedMem_.detach();
memLock_.release();
return isRunning;
};
};
#ifdef Q_OS_MACOS
InstanceManager::InstanceManager(MainApplication* mainApp)
: QObject(mainApp)
{}
InstanceManager::~InstanceManager() {}
bool
InstanceManager::tryToRun(const QByteArray& startUri)
{
return true;
}
void
InstanceManager::tryToKill()
{}
#else
InstanceManager::InstanceManager(MainApplication* mainApp)
: QObject(mainApp)
{
QCryptographicHash appData(QCryptographicHash::Sha256);
appData.addData(QApplication::applicationName().toUtf8());
appData.addData(QApplication::organizationDomain().toUtf8());
pimpl_ = std::make_unique<Impl>(appData.result(), mainApp);
}
InstanceManager::~InstanceManager()
{
pimpl_->release();
}
bool
InstanceManager::tryToRun(const QByteArray& startUri)
{
return pimpl_->tryToRun(startUri);
}
void
InstanceManager::tryToKill()
{
pimpl_->tryToKill();
}
#endif
#include "moc_instancemanager.cpp"
#include "instancemanager.moc"