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behaviorcontroller.cpp

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    setavatardialog.h 2.58 KiB
    /**************************************************************************
    * Copyright (C) 2019-2019 by Savoir-faire Linux                           *
    * Author: Isa Nanic <isa.nanic@savoirfairelinux.com>                      *
    *                                                                         *
    * This program is free software; you can redistribute it and/or modify    *
    * it under the terms of the GNU General Public License as published by    *
    * the Free Software Foundation; either version 3 of the License, or       *
    * (at your option) any later version.                                     *
    *                                                                         *
    * This program is distributed in the hope that it will be useful,         *
    * but WITHOUT ANY WARRANTY; without even the implied warranty of          *
    * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the           *
    * GNU General Public License for more details.                            *
    *                                                                         *
    * You should have received a copy of the GNU General Public License       *
    * along with this program.  If not, see <https://www.gnu.org/licenses/>.   *
    **************************************************************************/
    
    #pragma once
    
    #include <QPushButton>
    
    #include <QAction>
    #include <QDialog>
    #include <QRegion>
    #include <QtMultimedia/QCamera>
    #include <QGraphicsScene>
    #include <QtMultimedia/QMediaPlayer>
    #include <QtMultimedia/QCameraImageCapture>
    #include <QtMultimediaWidgets/QCameraViewfinder>
    #include <QtMultimedia/QCameraImageCapture>
    
    
    #include "accountlistmodel.h"
    #include "avatargraphicsview.h"
    #include "settingswidget.h"
    
    namespace Ui {
        class SetAvatarDialog;
    }
    
    class SetAvatarDialog : public QDialog
    {
        Q_OBJECT
        SetAvatarDialog(const SetAvatarDialog& cpy);
    
    public:
        SetAvatarDialog(QWidget* parent = nullptr);
        ~SetAvatarDialog();
    
    signals:
        void pixmapSignal(const std::string& avatarInBase64String);
    
    private slots:
        void done(int exCode);
        void imageCaptureSlot(int useless, const QString& text);
        void pictureMode();
        void captureImage();
        void openFileManager();
        void saveAvatar();
    
    private:
        Ui::SetAvatarDialog* ui;
        void startCamera();
    
        void configureAvatarScene(const QPixmap& pixMap);
        void editMode();
    
        bool checkCamAvailable();
    
        int avatarSize_ = 130;
    
        QMediaPlayer* mediaPlayer_;
    
        QCameraViewfinder* videoWidget_;
        QCameraImageCapture* imageCapture_;
        QCamera* camera_;
        QGraphicsScene graphicsScene_;
    
        QPixmap rawPixmap_;
        QPixmap finalAvatarPixmap_;
    };