Memory issue (I think) : Huge memory use, high disk activity, unresponsive ... with files transfer expected
Hi, Memory issue (I think) in Jami-qt
- OS: Linux Mint 20.3 Una
- Jami version:Using Qt runtime version: 6.2.3 Jami 202210171820
- What build you are using: deb [signed-by=/usr/share/keyrings/jami-archive-keyring.gpg] https://dl.jami.net/nightly/ubuntu_20.04/ jami main
Steps to reproduce
- Can you reproduce the bug: at will
- Steps:
-
transfers about 20 pictures and 2 videos ~10 MB each from Jami-Iphone account "Alice" to {Jami-android and Jami-QT linux} account "Bob"
-
Open Jami-qt on linux. (It is "Bob"'s computer)
-
Bob clicks on "Alice"
-
- Actual result: unresponsive Jami, nearly unresponsive Linux !, high memory use, swapping/saturating memory, high disk R/W activity (~25 MB/s)... but low CPU use
- Expected result: doesn't sature memory, transfer files...
Additional information
stdout of "jami -d":
AccountModel::getAccountInfo, can't find xxxxxxxxxxxxxxxxxxxxxxxxxxxxx ; Using default avatar : QML MainApplication (parent or ancestor of Image): Cannot open: file:///undefined Framebuffer incomplete: 0x8cd6Failed to build texture render target for layer
Framebuffer incomplete: 0x8cd6
Failed to build texture render target for layer
Framebuffer incomplete: 0x8cd6
Failed to build texture render target for layer
Framebuffer incomplete: 0x8cd6
Failed to build texture render target for layer
[1666117445.667|20746|pupnp.cpp :358 ] PUPnP: Setup failed after 3 trials. PUPnP will be disabled!
Framebuffer incomplete: 0x8cd6
Failed to build texture render target for layer
Framebuffer incomplete: 0x8cd6
Failed to build texture render target for layer
Framebuffer incomplete: 0x8cd6
Failed to build texture render target for layer
Framebuffer incomplete: 0x8cd6
Failed to build texture render target for layer
[1666117470.440|20722|upnp_context.cpp :646 ] Mapping status [TCP] - overall 4: 4 open (4 ready + 0 in use), 0 pending, 0 in-progress, 0 failed
[1666117470.103|20722|upnp_context.cpp :646 ] Mapping status [UDP] - overall 9: 9 open (8 ready + 1 in use), 0 pending, 0 in-progress, 0 failed
[1666117652.530|20722|upnp_context.cpp :646 ] Mapping status [TCP] - overall 4: 4 open (4 ready + 0 in use), 0 pending, 0 in-progress, 0 failed
[1666117652.188|20722|upnp_context.cpp :646 ] Mapping status [UDP] - overall 9: 9 open (8 ready + 1 in use), 0 pending, 0 in-progress, 0 failed
Framebuffer incomplete: 0x8cd6
Failed to build texture render target for layer
Framebuffer incomplete: 0x8cd6
Failed to build texture render target for layer
Framebuffer incomplete: 0x8cd6
Failed to build texture render target for layer
Framebuffer incomplete: 0x8cd6
Failed to build texture render target for layer
[1666117681.945|20722|upnp_context.cpp :646 ] Mapping status [TCP] - overall 4: 4 open (4 ready + 0 in use), 0 pending, 0 in-progress, 0 failed
[1666117681.946|20722|upnp_context.cpp :646 ] Mapping status [UDP] - overall 9: 9 open (8 ready + 1 in use), 0 pending, 0 in-progress, 0 failed
[1666117711.944|20722|upnp_context.cpp :646 ] Mapping status [TCP] - overall 4: 4 open (4 ready + 0 in use), 0 pending, 0 in-progress, 0 failed
[1666117711.944|20722|upnp_context.cpp :646 ] Mapping status [UDP] - overall 9: 9 open (8 ready + 1 in use), 0 pending, 0 in-progress, 0 failed
[1666117741.992|20722|upnp_context.cpp :646 ] Mapping status [TCP] - overall 4: 4 open (4 ready + 0 in use), 0 pending, 0 in-progress, 0 failed
[1666117741.995|20722|upnp_context.cpp :646 ] Mapping status [UDP] - overall 9: 9 open (8 ready + 1 in use), 0 pending, 0 in-progress, 0 failed
[1666117771.984|20722|upnp_context.cpp :646 ] Mapping status [TCP] - overall 4: 4 open (4 ready + 0 in use), 0 pending, 0 in-progress, 0 failed
[1666117771.988|20722|upnp_context.cpp :646 ] Mapping status [UDP] - overall 9: 9 open (8 ready + 1 in use), 0 pending, 0 in-progress, 0 failed
Best regards