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RingDeviceItemsViewModel.h
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renderer.cpp 1.54 KiB
/*
* Copyright (C) 2018-2022 Savoir-faire Linux Inc.
* Author: Sébastien Blin <sebastien.blin@savoirfairelinux.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "renderer.h"
#include <QSize>
#include <QMutex>
namespace lrc {
namespace video {
using namespace lrc::api::video;
Renderer::Renderer(const QString& id, const QSize& res)
: id_(id)
, size_(res)
, QObject(nullptr)
{}
Renderer::~Renderer() {}
int
Renderer::fps() const
{
return fps_;
}
QString
Renderer::id() const
{
return id_;
}
QSize
Renderer::size() const
{
return size_;
}
void
Renderer::setFPS(int fps)
{
fps_ = fps;
Q_EMIT fpsChanged();
}
MapStringString
Renderer::getInfos() const
{
MapStringString map;
map[ID] = id();
map[FPS] = QString::number(fps());
map[RES] = QString::number(size().width()) + " * " + QString::number(size().height());
return map;
}
} // namespace video
} // namespace lrc