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audio_receive_thread.cpp 4.07 KiB
/*
* Copyright (C) 2004-2021 Savoir-faire Linux Inc.
*
* Author: Tristan Matthews <tristan.matthews@savoirfairelinux.com>
* Author: Philippe Gorley <philippe.gorley@savoirfairelinux.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "audio_receive_thread.h"
#include "libav_deps.h"
#include "logger.h"
#include "manager.h"
#include "media_decoder.h"
#include "media_io_handle.h"
#include "media_recorder.h"
#include "ringbuffer.h"
#include "ringbufferpool.h"
#include "smartools.h"
#include <memory>
namespace jami {
AudioReceiveThread::AudioReceiveThread(const std::string& id,
const AudioFormat& format,
const std::string& sdp,
const uint16_t mtu)
: id_(id)
, format_(format)
, stream_(sdp)
, sdpContext_(new MediaIOHandle(sdp.size(), false, &readFunction, 0, 0, this))
, mtu_(mtu)
, loop_(std::bind(&AudioReceiveThread::setup, this),
std::bind(&AudioReceiveThread::process, this),
std::bind(&AudioReceiveThread::cleanup, this))
{}
AudioReceiveThread::~AudioReceiveThread()
{
onSuccessfulSetup_ = nullptr;
loop_.join();
}
bool
AudioReceiveThread::setup()
{
audioDecoder_.reset(new MediaDecoder([this](std::shared_ptr<MediaFrame>&& frame) mutable {
notify(frame);
ringbuffer_->put(std::static_pointer_cast<AudioFrame>(frame));
}));
audioDecoder_->setInterruptCallback(interruptCb, this);
// custom_io so the SDP demuxer will not open any UDP connections
args_.input = SDP_FILENAME;
args_.format = "sdp";
args_.sdp_flags = "custom_io";
if (stream_.str().empty()) {
JAMI_ERR("No SDP loaded");
return false;
}
audioDecoder_->setIOContext(sdpContext_.get());
audioDecoder_->setFEC(true);
if (audioDecoder_->openInput(args_)) {
JAMI_ERR("Could not open input \"%s\"", SDP_FILENAME);
return false;
}
// Now replace our custom AVIOContext with one that will read packets
audioDecoder_->setIOContext(demuxContext_.get());
if (audioDecoder_->setupAudio()) {
JAMI_ERR("decoder IO startup failed");
return false;
}
Smartools::getInstance().setRemoteAudioCodec(audioDecoder_->getDecoderName());
ringbuffer_ = Manager::instance().getRingBufferPool().getRingBuffer(id_);
if (onSuccessfulSetup_)
onSuccessfulSetup_(MEDIA_AUDIO, 1);
return true;
}
void
AudioReceiveThread::process()
{
audioDecoder_->decode();
}
void
AudioReceiveThread::cleanup()
{
audioDecoder_.reset();
demuxContext_.reset();
}
int
AudioReceiveThread::readFunction(void* opaque, uint8_t* buf, int buf_size)
{
std::istream& is = static_cast<AudioReceiveThread*>(opaque)->stream_;
is.read(reinterpret_cast<char*>(buf), buf_size);
auto count = is.gcount();
return count ? count : AVERROR_EOF;
}
// This callback is used by libav internally to break out of blocking calls
int
AudioReceiveThread::interruptCb(void* data)
{
auto context = static_cast<AudioReceiveThread*>(data);
return not context->loop_.isRunning();
}
void
AudioReceiveThread::addIOContext(SocketPair& socketPair)
{
demuxContext_.reset(socketPair.createIOContext(mtu_));
}
MediaStream
AudioReceiveThread::getInfo() const
{
return audioDecoder_->getStream("a:remote");
}
void
AudioReceiveThread::startLoop()
{
loop_.start();
}
}; // namespace jami