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31 results

call.cpp

Sébastien Blin's avatar
Sébastien Blin authored
When settuping the AudioSender, the audio can be started with
muteState_ = true. This avoid the case where the peer needs to
renegotiate the medias (like changing their camera resolution,
stopping a stream, etc) the audio will be restarted forgetting
the mute state.

Change-Id: Ic33e297809a72f4c7f85c1cdd354f99d953618cc
GitLab: #327
fbd1c553
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