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librarymanager.cpp

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    librarymanager.cpp 2.86 KiB
    /*
     *  Copyright (C) 2009 Savoir-Faire Linux inc.
     *  Author: Emmanuel Milou <emmanuel.milou@savoirfairelinux.com>
     *
     *  This program is free software; you can redistribute it and/or modify
     *  it under the terms of the GNU General Public License as published by
     *  the Free Software Foundation; either version 3 of the License, or
     *  (at your option) any later version.
     *
     *  This program is distributed in the hope that it will be useful,
     *  but WITHOUT ANY WARRANTY; without even the implied warranty of
     *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     *  GNU General Public License for more details.
     *
     *  You should have received a copy of the GNU General Public License
     *  along with this program; if not, write to the Free Software
     *   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
     */
    
    
    #include "librarymanager.h"
    
    LibraryManager::LibraryManager (const std::string &filename)
            : _filename (filename), _handlePtr (NULL)
    {
        _handlePtr = loadLibrary (filename);
    }
    
    LibraryManager::~LibraryManager (void)
    {
        unloadLibrary ();
    }
    
    LibraryManager::LibraryHandle LibraryManager::loadLibrary (const std::string &filename)
    {
        LibraryHandle pluginHandlePtr = NULL;
        const char *error;
    
        _debug ("Loading dynamic library %s\n", filename.c_str());
    
        /* Load the library */
        pluginHandlePtr = dlopen (filename.c_str(), RTLD_LAZY);
    
        if (!pluginHandlePtr) {
            error = dlerror();
            _debug ("Error while opening plug-in: %s\n", error);
            return NULL;
        }
    
        dlerror();
    
        return pluginHandlePtr;
    }
    
    int LibraryManager::unloadLibrary ()
    {
        if (_handlePtr == NULL)
            return 1;
    
        _debug ("Unloading dynamic library ...\n");
    
        dlclose (_handlePtr);
    
        if (dlerror()) {
            _debug ("Error unloading the library : %s\n...", dlerror());
            return 1;
        }
    
        return 0;
    }
    
    int LibraryManager::resolveSymbol (const std::string &symbol, SymbolHandle *symbolPtr)
    {
        SymbolHandle sy = 0;
    
        if (_handlePtr) {
            try {
                sy = dlsym (_handlePtr, symbol.c_str());
    
                if (sy != NULL) {
                    *symbolPtr = sy;
                    return 0;
                }
            } catch (...) {}
    
            throw LibraryManagerException (_filename, symbol, LibraryManagerException::symbolNotFound);
        } else
            return 1;
    }
    
    
    /************************************************************************************************/
    
    LibraryManagerException::LibraryManagerException (const std::string &libraryName, const std::string &details, Reason reason) :
          std::runtime_error (""), _reason (reason), _details ("")
    
    {
        if (_reason == loadingFailed)
            _details = "Error when loading " + libraryName + "\n" + details;
        else
            _details = "Error when resolving symbol " + details + " in " + libraryName;
    }
    
    const char* LibraryManagerException::what () const throw()
    {
        return _details.c_str();
    }