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Adds a way to wait until the thread finishes its work before joining. Change-Id: I7080a4515ce6c1158c74c6eb8973a13a4b097419
Adds a way to wait until the thread finishes its work before joining. Change-Id: I7080a4515ce6c1158c74c6eb8973a13a4b097419
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threadloop.cpp 3.52 KiB
/*
* Copyright (C) 2013-2018 Savoir-faire Linux Inc.
*
* Author: Guillaume Roguez <Guillaume.Roguez@savoirfairelinux.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "threadloop.h"
#include "logger.h"
#include <ciso646> // fix windows compiler bug
namespace ring {
void
ThreadLoop::mainloop(std::thread::id& tid,
const std::function<bool()> setup,
const std::function<void()> process,
const std::function<void()> cleanup)
{
tid = std::this_thread::get_id();
try {
if (setup()) {
while (state_ == RUNNING)
process();
cleanup();
} else {
RING_ERR("setup failed");
}
} catch (const ThreadLoopException& e) {
RING_ERR("[threadloop:%p] ThreadLoopException: %s", this, e.what());
} catch (const std::exception& e) {
RING_ERR("[threadloop:%p] Unwaited exception: %s", this, e.what());
}
}
ThreadLoop::ThreadLoop(const std::function<bool()>& setup,
const std::function<void()>& process,
const std::function<void()>& cleanup)
: setup_(setup)
, process_(process)
, cleanup_(cleanup)
, thread_()
{}
ThreadLoop::ThreadLoop(ThreadLoop&& other)
: setup_(std::move(other.setup_))
, process_(std::move(other.process_))
, cleanup_(std::move(other.cleanup_))
, state_(other.state_.load())
, thread_(std::move(other.thread_))
{
other.state_ = READY;
}
ThreadLoop::~ThreadLoop()
{