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ulaw.cpp
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ulaw.cpp 4.16 KiB
/*
* Copyright (C) 2004, 2005, 2006, 2009, 2008, 2009, 2010, 2011 Savoir-Faire Linux Inc.
* Author: Yan Morin <yan.morin@savoirfairelinux.com>
* Author: Laurielle Lea <laurielle.lea@savoirfairelinux.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* Additional permission under GNU GPL version 3 section 7:
*
* If you modify this program, or any covered work, by linking or
* combining it with the OpenSSL project's OpenSSL library (or a
* modified version of that library), containing parts covered by the
* terms of the OpenSSL or SSLeay licenses, Savoir-Faire Linux Inc.
* grants you additional permission to convey the resulting work.
* Corresponding Source for a non-source form of such a combination
* shall include the source code for the parts of OpenSSL used as well
* as that of the covered work.
*/
#include "../common.h"
#include "audiocodec.h"
class Ulaw : public AudioCodec
{
public:
// 0 PCMU A 8000 1 [RFC3551]
Ulaw (int payload=0)
: AudioCodec (payload, "PCMU") {
_clockRate = 8000;
_frameSize = 160; // samples, 20 ms at 8kHz
_channel = 1;
_bitrate = 64;
_bandwidth = 80;
}
virtual int codecDecode (short *dst, unsigned char *src, unsigned int size) {
// _debug("Decoded by ulaw");
int16* end = dst+size;
while (dst<end)
*dst++ = ULawDecode (*src++);
return size<<1;
}
virtual int codecEncode (unsigned char *dst, short *src, unsigned int size) {
// _debug("Encoded by ulaw \n");
size >>= 1;
uint8* end = dst+size;
while (dst<end)
*dst++ = ULawEncode (*src++);
return size;
}
int ULawDecode (uint8 ulaw) {
ulaw ^= 0xff; // u-law has all bits inverted for transmission
int linear = ulaw&0x0f;
linear <<= 3;
linear |= 0x84; // Set MSB (0x80) and a 'half' bit (0x04) to place PCM value in middle of range
uint shift = ulaw>>4;
shift &= 7;
linear <<= shift;
linear -= 0x84; // Subract uLaw bias
if (ulaw&0x80)
return -linear;
else
return linear;
}
uint8 ULawEncode (int16 pcm16) {
int p = pcm16;
uint u; // u-law value we are forming
if (p<0) {
p = ~p;
u = 0x80^0x10^0xff; // Sign bit = 1 (^0x10 because this will get inverted later) ^0xff ^0xff to invert final u-Law code
} else {
u = 0x00^0x10^0xff; // Sign bit = 0 (-0x10 because this amount extra will get added later) ^0xff to invert final u-Law code
}
p += 0x84; // Add uLaw bias
if (p>0x7f00)
p = 0x7f00; // Clip to 15 bits
// Calculate segment and interval numbers
p >>= 3; // Shift down to 13bit
if (p>=0x100) {
p >>= 4;
u ^= 0x40;
}
if (p>=0x40) {
p >>= 2;
u ^= 0x20;
}
if (p>=0x20) {
p >>= 1;
u ^= 0x10;
}
u ^= p; // u now equal to encoded u-law value (with all bits inverted)
return u;
}
};
// the class factories
extern "C" AudioCodec* create()
{
return new Ulaw (0);
}
extern "C" void destroy (AudioCodec* a)
{
delete a;
}