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eventthread.cpp
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Tristan Matthews authored
If you try and join a NULL thread, you will segfault.
Tristan Matthews authoredIf you try and join a NULL thread, you will segfault.
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eventthread.cpp 1.91 KiB
/*
* Copyright (C) 2004-2012 Savoir-Faire Linux Inc.
* Emmanuel Milou <emmanuel.milou@savoirfairelinux.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Additional permission under GNU GPL version 3 section 7:
*
* If you modify this program, or any covered work, by linking or
* combining it with the OpenSSL project's OpenSSL library (or a
* modified version of that library), containing parts covered by the
* terms of the OpenSSL or SSLeay licenses, Savoir-Faire Linux Inc.
* grants you additional permission to convey the resulting work.
* Corresponding Source for a non-source form of such a combination
* shall include the source code for the parts of OpenSSL used as well
* as that of the covered work.
*/
#include "eventthread.h"
#include "voiplink.h"
EventThread::EventThread(VoIPLink *link) : link_(link), thread_(0)
{}
EventThread::~EventThread()
{
if (thread_)
pthread_join(thread_, NULL);
}
void EventThread::start()
{
pthread_create(&thread_, NULL, &runCallback, this);
}
void *
EventThread::runCallback(void *data)
{
EventThread *context = static_cast<EventThread*>(data);
context->run();
return NULL;
}
void EventThread::run()
{
while (link_->getEvent())
pthread_yield();
}