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call.h

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    call.h 9.46 KiB
    /*
     *  Copyright (C) 2004, 2005, 2006, 2009, 2008, 2009, 2010 Savoir-Faire Linux Inc.
     *  Author: Emmanuel Milou <emmanuel.milou@savoirfairelinux.com>
     *  Author: Yan Morin <yan.morin@savoirfairelinux.com>
     *  Author : Laurielle Lea <laurielle.lea@savoirfairelinux.com>
     *
     *  This program is free software; you can redistribute it and/or modify
     *  it under the terms of the GNU General Public License as published by
     *  the Free Software Foundation; either version 3 of the License, or
     *  (at your option) any later version.
     *
     *  This program is distributed in the hope that it will be useful,
     *  but WITHOUT ANY WARRANTY; without even the implied warranty of
     *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     *  GNU General Public License for more details.
     *
     *  You should have received a copy of the GNU General Public License
     *  along with this program; if not, write to the Free Software
     *   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
     *
     *  Additional permission under GNU GPL version 3 section 7:
     *
     *  If you modify this program, or any covered work, by linking or
     *  combining it with the OpenSSL project's OpenSSL library (or a
     *  modified version of that library), containing parts covered by the
     *  terms of the OpenSSL or SSLeay licenses, Savoir-Faire Linux Inc.
     *  grants you additional permission to convey the resulting work.
     *  Corresponding Source for a non-source form of such a combination
     *  shall include the source code for the parts of OpenSSL used as well
     *  as that of the covered work.
     */
    #ifndef CALL_H
    #define CALL_H
    
    #include <cc++/thread.h> // for mutex
    #include <sstream>
    
    #include "audio/recordable.h"
    
    #define SIP_SCHEME       "sip:"
    #define SIPS_SCHEME      "sips:"
    
    #define CallConfigNULL   NULL
    
    /*
     * @file call.h
     * @brief A call is the base class for protocol-based calls
     */
    
    typedef std::string CallID;
    
    class Call: public Recordable
    {
        public:
    
            /**
             * This determines if the call is a direct IP-to-IP call or a classic call, made with an existing account
             */
            enum CallConfiguration {Classic, IPtoIP};
    
            /**
             * This determines if the call originated from the local user (Outgoing)
             * or from some remote peer (Incoming).
             */
            enum CallType {Incoming, Outgoing};
    
            /**
             * Tell where we're at with the call. The call gets Connected when we know
             * from the other end what happened with out call. A call can be 'Connected'
             * even if the call state is Busy, Refused, or Error.
             *
             * Audio should be transmitted when ConnectionState = Connected AND
             * CallState = Active.
             */
            enum ConnectionState {Disconnected, Trying, Progressing, Ringing, Connected};
    
            /**
             * The Call State.
             */
            enum CallState {Inactive, Active, Hold, Busy, Conferencing, Refused, Error};
    
            /**
             * Constructor of a call
             * @param id Unique identifier of the call
             * @param type set definitely this call as incoming/outgoing
             */
            Call (const CallID& id, Call::CallType type);
            virtual ~Call();
    
            /**
             * Return a reference on the call id
             * @return call id
             */
            CallID& getCallId() {
                return _id;
            }
    
            /**
                 * Return a reference on the conference id
                 * @return call id
                 */
            CallID& getConfId() {
                return _confID;
            }
    
            void setConfId (CallID id) {
                _confID = id;
            }
    
            inline CallType getCallType (void) {
                return _type;
            }
    
            /**
             * Set the peer number (destination on outgoing)
             * not protected by mutex (when created)
             * @param number peer number
             */
            void setPeerNumber (const std::string& number) {
                _peerNumber = number;
            }
    
            /**
             * Get the peer number (destination on outgoing)
             * not protected by mutex (when created)
             * @return std::string The peer number
             */
            const std::string& getPeerNumber() {
                return _peerNumber;
            }
    
            /**
             * Set the peer name (caller in ingoing)
             * not protected by mutex (when created)
             * @param name The peer name
             */
            void setPeerName (const std::string& name) {
                _peerName = name;
            }
    
            /**
             * Get the peer name (caller in ingoing)
             * not protected by mutex (when created)
             * @return std::string The peer name
             */
            const std::string& getPeerName() {
                return _peerName;
            }
    
            /**
                 * Set the display name (caller in ingoing)
                 * not protected by mutex (when created)
                 * @return std::string The peer display name
                 */
            void setDisplayName (const std::string& name) {
                _displayName = name;
            }
    
            /**
                 * Get the peer display name (caller in ingoing)
                 * not protected by mutex (when created)
                 * @return std::string The peer name
                 */
            const std::string& getDisplayName() {
                return _displayName;
            }
    
            /**
             * Tell if the call is incoming
             * @return true if yes
             *	      false otherwise
             */
            bool isIncoming() {
                return (_type == Incoming) ? true : false;
            }
    
            /**
             * Set the connection state of the call (protected by mutex)
             * @param state The connection state
             */
            void setConnectionState (ConnectionState state);
    
            /**
             * Get the connection state of the call (protected by mutex)
             * @return ConnectionState The connection state
             */
            ConnectionState getConnectionState();
    
            /**
             * Set the state of the call (protected by mutex)
             * @param state The call state
             */
            void setState (CallState state);
    
            /**
             * Get the call state of the call (protected by mutex)
             * @return CallState  The call state
             */
            CallState getState();
    
            std::string getStateStr ();
    
            void setCallConfiguration (Call::CallConfiguration callConfig) {
                _callConfig = callConfig;
            }
    
            Call::CallConfiguration getCallConfiguration (void) {
                return _callConfig;
            }
    
            /**
             * Set the audio start boolean (protected by mutex)
             * @param start true if we start the audio
             *		    false otherwise
             */
            void setAudioStart (bool start);
    
            /**
             * Tell if the audio is started (protected by mutex)
             * @return true if it's already started
             *	      false otherwise
             */
            bool isAudioStarted();
    
            /**
             * Set my IP [not protected]
             * @param ip  The local IP address
             */
            void setLocalIp (const std::string& ip)     {
                _localIPAddress = ip;
            }
    
            /**
             * Set local audio port, as seen by me [not protected]
             * @param port  The local audio port
             */
            void setLocalAudioPort (unsigned int port)  {
                _localAudioPort = port;
            }
    
            /**
             * Set the audio port that remote will see.
             * @param port  The external audio port
             */
            void setLocalExternAudioPort (unsigned int port) {
                _localExternalAudioPort = port;
            }
    
            /**
             * Return the audio port seen by the remote side.
             * @return unsigned int The external audio port
             */
            unsigned int getLocalExternAudioPort() {
                return _localExternalAudioPort;
            }
    
            /**
             * Return my IP [mutex protected]
             * @return std::string The local IP
             */
            const std::string& getLocalIp();
    
            /**
             * Return port used locally (for my machine) [mutex protected]
             * @return unsigned int  The local audio port
             */
            unsigned int getLocalAudioPort();
    
            std::string getRecFileId (void) {
                return getPeerName();
            }
    
            std::string getFileName (void) {
                return _filename;
            }
    
            virtual bool setRecording (void);
    
        protected:
            /** Protect every attribute that can be changed by two threads */
            ost::Mutex _callMutex;
    
            bool _audioStarted;
    
            // Informations about call socket / audio
    
            /** My IP address */
            std::string  _localIPAddress;
    
            /** Local audio port, as seen by me. */
            unsigned int _localAudioPort;
    
            /** Port assigned to my machine by the NAT, as seen by remote peer (he connects there) */
            unsigned int _localExternalAudioPort;
    
    
        private:
    
            /** Unique ID of the call */
            CallID _id;
    
            /** Unique conference ID, used exclusively in case of a conferece */
            CallID _confID;
    
            /** Type of the call */
            CallType _type;
    
            /** Disconnected/Progressing/Trying/Ringing/Connected */
            ConnectionState _connectionState;
    
            /** Inactive/Active/Hold/Busy/Refused/Error */
            CallState _callState;
    
            /** Direct IP-to-IP or classic call */
            CallConfiguration _callConfig;
    
            /** Name of the peer */
            std::string _peerName;
    
            /** Number of the peer */
            std::string _peerNumber;
    
            /** Display Name */
            std::string _displayName;
    
            /** File name for his call : time YY-MM-DD */
            std::string _filename;
    
    
    };
    
    #endif