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audio_sender.cpp
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Sébastien Blin authored
When settuping the AudioSender, the audio can be started with muteState_ = true. This avoid the case where the peer needs to renegotiate the medias (like changing their camera resolution, stopping a stream, etc) the audio will be restarted forgetting the mute state. Change-Id: Ic33e297809a72f4c7f85c1cdd354f99d953618cc GitLab: #327
Sébastien Blin authoredWhen settuping the AudioSender, the audio can be started with muteState_ = true. This avoid the case where the peer needs to renegotiate the medias (like changing their camera resolution, stopping a stream, etc) the audio will be restarted forgetting the mute state. Change-Id: Ic33e297809a72f4c7f85c1cdd354f99d953618cc GitLab: #327
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