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call: wait for CONNECTED state to send messages
In multi-device, we buffer outgoing messages and send them to subcalls when their SIP session become available. For this purpose we waited for CallState::ACTIVE which is not enough, since ConnectionState should be CONNECTED to ensure the SIp session to be availble. Change-Id: I2d84fdd4b4340e9ba198f75530212e83be575920 Tuleap: #1154
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