Commit c2407947 authored by Emmanuel Milou's avatar Emmanuel Milou
Browse files

remove remaining unused functions parameters

parent 430d2b65
......@@ -106,12 +106,12 @@ CodecDescriptor::isActive(AudioCodecType payload)
}
void
CodecDescriptor::removeCodec(AudioCodecType payload)
CodecDescriptor::removeCodec(AudioCodecType payload UNUSED)
{
}
void
CodecDescriptor::addCodec(AudioCodecType payload)
CodecDescriptor::addCodec(AudioCodecType payload UNUSED)
{
}
......
......@@ -130,7 +130,7 @@ PulseLayer::createStreams( pa_context* c )
}
bool
PulseLayer::openDevice(int indexIn, int indexOut, int sampleRate, int frameSize , int stream, std::string plugin)
PulseLayer::openDevice(int indexIn UNUSED, int indexOut UNUSED, int sampleRate, int frameSize , int stream UNUSED, std::string plugin UNUSED)
{
_sampleRate = sampleRate;
_frameSize = frameSize;
......@@ -165,7 +165,7 @@ PulseLayer::closePlaybackStream( void )
}
int
PulseLayer::playSamples(void* buffer, int toCopy, bool isTalking)
PulseLayer::playSamples(void* buffer, int toCopy, bool isTalking UNUSED)
{
int a = _mainSndRingBuffer.AvailForPut();
if ( a >= toCopy ) {
......@@ -249,14 +249,14 @@ PulseLayer::audioCallback ( pa_stream* s, size_t bytes, void* userdata )
}
void
PulseLayer::underflow ( pa_stream* s, void* userdata )
PulseLayer::underflow ( pa_stream* s UNUSED, void* userdata UNUSED )
{
_debug("Buffer Underflow\n");
}
void
PulseLayer::overflow ( pa_stream* s, void* userdata )
PulseLayer::overflow ( pa_stream* s, void* userdata UNUSED )
{
//PulseLayer* pulse = (PulseLayer*) userdata;
pa_stream_drop( s );
......@@ -314,7 +314,7 @@ void PulseLayer::writeToSpeaker( void )
}
if ( (tone=_manager->getTelephoneFile()) != 0 ) {
toGet = framesPerBuffer;
toPlay = ( toGet * sizeof(SFLDataFormat)> framesPerBuffer )? framesPerBuffer : toGet * sizeof(SFLDataFormat) ;
toPlay = ( (int)(toGet * sizeof(SFLDataFormat)) > framesPerBuffer )? framesPerBuffer : toGet * sizeof(SFLDataFormat) ;
out = (SFLDataFormat*)pa_xmalloc(toPlay);
tone->getNext(out, toPlay/2 , 100);
pa_stream_write( playback->pulseStream() , out , toPlay , pa_xfree, 0 , PA_SEEK_RELATIVE) ;
......@@ -354,7 +354,7 @@ void PulseLayer::readFromMic( void )
}
int
PulseLayer::putInCache( char code, void *buffer, int toCopy )
PulseLayer::putInCache( char code UNUSED, void *buffer UNUSED, int toCopy UNUSED )
{
_debug("Put the DTMF in cache\n");
//pa_stream_write( cache->pulseStream() , buffer , toCopy , pa_xfree, 0 , PA_SEEK_RELATIVE);
......@@ -362,7 +362,7 @@ PulseLayer::putInCache( char code, void *buffer, int toCopy )
return 1;
}
static void retrieve_server_info(pa_context *c, const pa_server_info *i, void *userdata)
static void retrieve_server_info(pa_context *c UNUSED, const pa_server_info *i, void *userdata UNUSED)
{
_debug("Server Info: Process owner : %s\n" , i->user_name);
_debug("\t\tServer name : %s - Server version = %s\n" , i->server_name, i->server_version);
......@@ -381,7 +381,7 @@ static void retrieve_client_list(pa_context *c, const pa_client_info *i, int eol
}
*/
static void reduce_sink_list(pa_context *c, const pa_sink_input_info *i, int eol, void *userdata)
static void reduce_sink_list(pa_context *c UNUSED, const pa_sink_input_info *i, int eol, void *userdata)
{
PulseLayer* pulse = (PulseLayer*) userdata;
AudioStream* s = pulse->getPlaybackStream();
......@@ -396,7 +396,7 @@ static void reduce_sink_list(pa_context *c, const pa_sink_input_info *i, int eol
}
}
static void restore_sink_list(pa_context *c, const pa_sink_input_info *i, int eol, void *userdata)
static void restore_sink_list(pa_context *c UNUSED, const pa_sink_input_info *i, int eol, void *userdata)
{
PulseLayer* pulse = (PulseLayer*) userdata;
//AudioStream* s = pulse->getPlaybackStream();
......@@ -429,7 +429,7 @@ PulseLayer::serverinfo( void )
pa_context_get_server_info( context , retrieve_server_info , NULL );
}
static void on_success(pa_context *c, int success, void *userdata)
static void on_success(pa_context *c UNUSED, int success UNUSED, void *userdata UNUSED)
{
_debug("Operation successfull \n");
}
......
......@@ -110,7 +110,7 @@ class PulseLayer : public AudioLayer {
/**
* UNUSED in pulseaudio layer
*/
std::vector<std::string> getSoundCardsInfo( int stream ) {
std::vector<std::string> getSoundCardsInfo( int stream UNUSED ) {
std::vector<std::string> tmp;
return tmp;
}
......@@ -118,12 +118,12 @@ class PulseLayer : public AudioLayer {
/**
* UNUSED in pulseaudio layer
*/
bool soundCardIndexExist( int card , int stream ) { return true; }
bool soundCardIndexExist( int card UNUSED, int stream UNUSED ) { return true; }
/**
* UNUSED in pulseaudio layer
*/
int soundCardGetIndex( std::string description ) { return 0;}
int soundCardGetIndex( std::string description UNUSED ) { return 0;}
/**
* UNUSED in pulseaudio layer
......
......@@ -30,7 +30,7 @@ SampleCache::~SampleCache()
}
bool
SampleCache::uploadSample( SFLDataFormat* buffer , size_t size )
SampleCache::uploadSample( SFLDataFormat* buffer UNUSED, size_t size UNUSED )
{
//pa_stream_write( pulse->caching , buffer , size , pa_xfree, 0 , PA_SEEK_RELATIVE);
//pa_stream_finish_upload( pulse->caching );
......
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