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Commit e31d1d72 authored by Sébastien Blin's avatar Sébastien Blin
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call: avoid potential deadlock

Do not emit CallSignal::StateChange while locked. Because if the
client uses any method that lock callMutex_ it will be a deadlock.

Change-Id: I49aa7cb4ee60b23ef069751a7c1abbf4c9fcec95
parent d7528947
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